Titanfall, a mecha first-person
shooter video game developed by Respawn Entertainment will have no singleplayer
compaign.
"We make these
single-player missions that take up all the focus of the studio, that take a
huge team six months to make, and players run through it in 8 minutes," he
said. "And how many people finish the single-player game? It's a small
percentage. It's like, everyone plays through the first level, but 5 percent of
people finish the game.
"Really, you split
the team. They're two different games. They're balanced differently, they're
scoped differently. But people spend hundreds of hours in the multiplayer
experience versus 'as little time as possible rushing to the end'. So why do
all the resources go there? To us it made sense to put it here. Now everybody
sees all those resources, and multiplayer is better. For us it made
sense."
I think it's better that
they do great multiplayer than bad singleplayer and multiplayer compaign.
Some developers do only
singleplayer becuse there is no need for multiplayer and they can concentrate
on that. Those games are usualy great like Bioshock Infinite and Metro Last
Light. So developers should think about this more often.
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