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Thursday, July 4, 2013

Titanfall will have no singleplayer compaign

Titanfall, a mecha first-person shooter video game developed by Respawn Entertainment will have no singleplayer compaign.
Respawn's Vince Zampella explains why:

"We make these single-player missions that take up all the focus of the studio, that take a huge team six months to make, and players run through it in 8 minutes," he said. "And how many people finish the single-player game? It's a small percentage. It's like, everyone plays through the first level, but 5 percent of people finish the game.


"Really, you split the team. They're two different games. They're balanced differently, they're scoped differently. But people spend hundreds of hours in the multiplayer experience versus 'as little time as possible rushing to the end'. So why do all the resources go there? To us it made sense to put it here. Now everybody sees all those resources, and multiplayer is better. For us it made sense."

I think it's better that they do great multiplayer than bad singleplayer and multiplayer compaign.
Some developers do only singleplayer becuse there is no need for multiplayer and they can concentrate on that. Those games are usualy great like Bioshock Infinite and Metro Last Light. So developers should think about this more often.

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